News
Atlantica-db Release
Posted 10/27/2009 - 19:40 by Admin Muwing
Two months after the news announcing it, Atlantica-db is released.
The website is available at the following address:
A very complete database is provided, with much more - and updated - info, except the Quests.
Read the Atlantica-db Official Release news for more information.
As a consequence, the "Game Information" section on AOP will disappear (except Quests), and old links will be redirected to the new website. Same with the Guides.
The AOP forum will be closed soon, at least the possibility to create new topics. Atlantica-db has a "classic" forum, with possibilities to post its formation, link items/skills/etc.
PS: I just realized that AOP is exactly one year old today, weird birthday.
New Hosting, Atlantica-db.com on the road
Posted 08/27/2009 - 10:19 by Admin Muwing
After a very active summer on AOP, time is come to put together my last announcements, and to give a report the situation.
1) New Hosting
First of all, AOP will move to a new hosting, for two reasons:
- My hoster drops the kind of hosting I'm using (Real Private Server), which has now some annoying limitations.
- Sad personnal reason: no job => no money => I can't pay a quality server.
This new (shared) hosting will be -globally- less performant, but should be more stable. By the way, AOP uses 1.3 To traffic / month ; the new server is limited to 1 To.
So I have to deal with these new constraints (= additionnal and unexpected work), and some features on AOP could be disabled. Most of them should be (progressively) converted to an "optimized" version on the new website.
2) New website: Atlantica-db.com
The successor of AOP, Atlantica-db.com, is on the road.
My plans was to provide more info, more features and a better usability: it remains true for the info (thanks to someone who shared some knowledge with me), but false regarding the features.
The German version is still possible if I find a serious collaborator.
My main motivation is to find a job - or to start my own activity.
That's why I'd lie if I told the usual marketing speech:
I'm working hard so as to release the best site around Atlantica Online for you, lovely players
The truth is:
I'm working hard so as to improve my skills related to web programming, and to build a kind of showcase.
I spent a lot of time and energy on AOP, but that doesn't put food on the table, and I can't continue anymore.
3) What now?
AOP itself won't evolve at the moment, what means no new feature. But reported bugs will continue to be fixed.
However, it may involve, depending on the parts I may need to disable (maybe none!).
I don't know when the new site is done, maybe next month, maybe later. I'm currently losing some time to adapt my work to this new hosting. And other problems to manage.
However, the new forums will be online sooner, as Guides (and their translations) will be located there in the future.
Well, sorry to be a bother with my wretched life, but I wanted to inform you -honestly- about the situation.
PS: the new hosting is rented for 2 years (interesting promotion), paid with my social securities. So AOP won't disappear tomorrow.
Update 08/29:
A ChipIn donation button has been added, for people who would feel the desire to support AOP and its successor.
If the fund raising is a success, it would pay a better hosting for a year.
That would entirely solve the traffic problem, and a large part of the problems related to heavy features.
This better hosting would make my work on the next Atlantica website easier too (present and future).
Update 09/09:
Migration to the new hosting is completed.
The next days will show how stable the site is.
Update 09/07:
Thanks to the kindness of Dodecahedron (Sikyon server), bandwidth isn't a problem anymore (some external files will be stored on its own server).
Update 10/02:
No miracle, the fund raising has failed: 50$ was collected (13 contributions).
It could be used for situational needs, no more.
Atlantica Online: Patch Update Of August 18
Posted 08/19/2009 - 08:40 by Admin Muwing
Every 2 months, Ndoors updates their Atlantica Online International with a new patch. This August, 18, the traditional patch notes -much more styled and readable as before- inform us about the main changes.
The main addition is the coming of a new (bow, C-Class) mercenary: Hwarang, and his related stuff (quest, skills, books).
Other changes are pretty common with Atlantica: items removed, craft materials modified, tons of minor adjustments / bug corrections.
A good point for AOP (and players interested), it's not possible to reach 100% monster info!
Optimizations
Loading speed has improved. Loading time for high population areas should be noticeably decreased.
People using Laptops should be pleased.
New Mercenary: Hwarang
- The quest for recruiting Hwarang has been added.
- You can start this quest with NPC [Hwarang Kim Yoo Shin] near Bulguksa (level 112).
- Skill Books for his magic, Hwarang’s Aura, Seal Instrument, and Hwarang’s Fury, have been added. - These books can be obtained from monsters in Bulguksa.
- They can also be attained from boxes given by NPC [Goncourt].
- [II] and [III] books can be crafted with Book Crafting skill.
Mercenary Junior Hwarang and related stuff (quest, NPC, books) have been added.
A few time will be necessary to complete his skills' stats and the recruiting quest.
Side notes:
- The last mercenary to be introduced was... the Elementalist on 02/18 Patch.
- Next to come are the Punisher (saw) then Minstrel (instrument).
Free League
- Holy Guard’s healing and physical defense have been decreased.
- Main characters’ physical defense has increased.
- Max skill level of Lighting Spear is now 70 with the use of Charms.
- Damage from Officer’s Shotgun’s ‘Lightning Bullets’ has decreased.
- Free League Auto-Battle rewards have been decreased.
Holy Guard skill updated with the new stats.
To compare the old/new stats in Free League (Dharma [Hero I], skill level 70, 400 int):
before: +817 HP
after: +396 HP ~ -674 Def
By the way, AOP does not provide info about the max skill levels (as 70 for Lightning Spear). It will be included within the next site.
Battle
- Monk’s AI has been improved in Free League Auto-Battle. - Monks will now use Holy Guard.
- Monks will use Awakening when the combo count is 1.- When using Auto-Battle, mercenaries will now attempt to use a potion when out of magic power.
- The amount of magic power used during Auto-Battle has been increased for players above level 100.
- The bug that caused items to not be looted correctly when using Seth’s Will magic has been fixed.
- In PVE, the weapon’s magic chance rate has been increased for the following: Valhalla’s Bow, Sealed Dragon’s Fang, Storm Bringer, and Officer’s Shotgun.
- During battle, other players can no longer perform a Trade Request or Repair Request from you.
Nothing to comment here.
Magic
- The Maniac’s Storm Blast magic skill has changed to passive, similar to the Pirate’s ‘Toxic Sword’ skill. The effect of Storm Blast skill has also been improved. - The duration will remain the same and higher Storm Blast skill levels will increase the casting chance rate.
- Maniac can now learn the Guard Dispel magic skill.
- In PVE, Princess’ Order magic skill has been improved. - Princess’ Order’s defense will increase as the skill level increases.
- Amount of defense and accuracy added by Princess’ Order has been increased.- Graphical effect of War Cry has been modified.
- Graphical effect of Hell Flame has been modified.
- Graphical effect of Freezing Axe has been modified.
Skills Storm Blast and Princess Order have been updated. PvP stats remains the same (Storm Blast too).
Item
- The Thoroughbred can now be purchased at a fixed price from the Market.
- The Unicorn and Prismatic Unicorn have had their models improved.
- Graphical effects have been added to weapons grade +4 and above.
- The grade of items has been changed from [Beg], [Int], [Adv], [Pre] to , [II], [III], [IV].
- Some materials have been removed and replaced by others: o Mercury -> Crystal
o Sharp Tooth -> Sharpened Claw
o Horse Hoof -> Horse Hair
o Deer Antler - >Green Mold
o Peppermint -> Green Mold
o Laurel, Willow Bark -> Jasmine
o Energy of Soil -> Energy of Atmosphere
o Energy of Ground -> Energy of Wind
o Energy of Cloud -> Energy of Wind
o Energy of Earth -> Energy of Hail
o Energy of Continent -> Energy of Sky- The fee for exchanging boxes with De Mere has been increased for certain boxes.
- The required Elements for the crafting of Divine, Depraved, and Phoenix equipment have been increased and other required materials have been decreased.
- Monster Item Info bonus to looting additional items has been decreased to 80% from 90%.
- The amount of gold attained from battle has been decreased.
- The gap between the minimum and maximum number of Elements that can be attained from dismantling Freezing equipment has been reduced. - The average amount of elements attained has not changed.
- The icons for Officer’s Shotgun, Life Potions, and many consumable items have been changed.
- Thoroughbred fixed price added: 70,000,000 (!)
- Items renamed from [Beg], [Int], [Adv], [Pre] to [I], [II], [III], [IV].
- Craft materials removed/replaced/updated ([i]this single line always require so much boring work).
- A few icons have been updated, but I don't intend to check all of them at the moment.
Item
- You will now receive a message when your Jackpot License expires.
- The following Individual Dungeon items can no longer be obtained through the Jackpot system: Water Dragon Scale, Insect Shell, Dust of Death, Torn Page, Poisonous Fang
Monster
- Monster [Leviathan] has been placed in Southern Europe on the Titan Server. [Leviathan] will change his location every 30 minutes.
- A Bandit area has been added near Northeast Asia.
- Poison-Horned Python’s magic skill will now hit all mercenaries; however, damage and action power reduction have been reduced.
- Experience from monsters in Bulguksa, Ghost Town, and Mysterious Saloon has been increased.
- Mutated Spider King’s magic graphical effect has been changed.
- Admirer of Shiva’s magic has been changed to Ranged type.
- The following boss monsters’ defense has been decreased: Giustiniani, Constantinus XI, Sedna, Machine Gun Brooks, Reckless Control System, Tlaltecuhtli King
- Ignorant Savage’s difficulty and experience have been increased and Enraged Savage’s attack power has been increased.
- The magic skills of the Enchanting Warriors in Mysterious Saloon have been changed.
- The attack type of the following monsters has been changed from Bow to Sword: Fire Hound, Hell Hound, Evil Wolf, Hell Wolf, Young Cerberus, Cerberus, Hell’s Watchdog, Blazing Lizard
- A bug which caused Bulguksa monsters’ levels to display incorrectly in Monster Info has been fixed.
- A bug related to the Health Points of transforming monsters has been fixed.
- Monster Info for non-existent monsters has been removed.
- It is now possible for players to achieve 100% Monster Info.
- Guild and Nation Dungeon monsters’ locations will now display properly in Monster Info.
- You can now share Tainted Unicorn Monster Info.
- The graphic models of Crystal Guards, Crystal Safeguards, Dark Crystal Safeguards, Lone Guardsmen, and Bloody Safeguards have been changed.
- Head Miners’ magic skill effect bug has been fixed.
Hope the contributors will do the described changes :)
By the way, the possibility to achieve 100% Monster Info is a great improvement!
Town
- The fee for services in Rome and Chang An has been increased. Chang An’s Trading Post Fee has not been changed.
- Travel Agency’s base fee has been increased.
As a consequence, Teleportation Licences' price should increase too.
Guild
- Guild Activity Points have been added. Existing guilds’ Guild Activity Points will be set to 28,000. - Guild activity points are earned by each guild member’s contribution.
- Guild members can contribute to Guild Activity Points by killing monsters.
- A maximum of 2,000 Guild Activity Points can be earned by a guild per in-game month (1 day real time).
- Town Control will now require a guild to have at least 28,000 Guild Activity Points to apply.- Guild Initiates cannot participate in Guild or Nation Dungeons. When a guild member is added, they are automatically set as an Initiate. This guild rank cannot be changed for 12 hours from the time of joining the guild.
- When a guild leader is impeached, their Guild Rank is set to Initiate. When a guild leader is impeached, Initiates are not eligible to become the guild leader.
- When starting a guild craft, the amount of materials needed will be displayed.
- While guild crafting, a crafting progress interface has been added.
- A bug which caused a Korean-text error message to display when setting up a guild craft has been fixed to now display the message in English.
- If a guild does not reach level 20 within 45 days, the guild will now automatically disband.
That should reduce some abuses, mainly fake guilds.
Nation
- War NPC Generals have been modified in the following ways: - NPC Generals can no longer battle against other NPC Generals.
- NPC Generals’ formation has been changed and difficulty increased.
Community
- An emoticon shortcut has been added to the Chat box interface.
- You can now use emoticons in Whisper windows.
- You will now be notified when you have more than 25 messages in your in-game Mailbox.
- An issue with certain players’ Friends List which prevented them from adding or removing friends has been fixed.
Nothing to comment there.
Community
- Forest of Spirits (Sapporo) – Naonari’s Auto-Move location has been modified.
- Jayavarman’s Quest – if your Accessory Crafting skill level is 0, it will automatically be increased to 1.
- A new “Travel Agency” quest has been added to Hu Xue-yan’s quest line.
- Prophet Quest - “Crazy Desert Eagle’s” Auto-Move location has been modified.
- Narayan’s “Important Crossroads” quest must be completed to achieve level 50.
Sotheby's Auction
- The Auction’s items and opening times have been added. - Item Types -> Power Saw and Instrument
- Weekends (Saturday and Sunday) -> 5:30pm PDT and 11:30pm PDT have been added.
General
- The Exorcist’s voice sound files have been updated.
- Updated all mercenaries’ sound effects for hits, critical hits, etc.
- Independent Mercenary Adventurer job rewards have been modified. Two of the lower-value rewards have been changed to better rewards.
- After you report a user using the ‘Report’ feature from the right-click menu, the result of the user’s verification attempt will be sent to your in-game mailbox.
- Report verification code window will no longer appear during Free-league.
- Character portraits have been changed for female main character, Spearman, Beast Trainer, Archer, Witch, Shaman, and Gunner.
- The Hall of Fame Individual Dungeon rank bug, which caused incorrect character names to be displayed, has been fixed.
- Bank Fee bug, which caused the fee to become 1 at very high rates, has been fixed.
- If you go over the Bank limit, the gold from items sold on the Market will be sent to your in-game mailbox instead of depositing directly into your Bank.
- When you exchange items with NPC Pointry, you can now enter the quantity of items that you wish to receive.
- The rare versions of mounts (Dark Mercury Rider, Helios’ Golden Griffin, Prismatic Unicorn, and Gold Mars Rider) can now be placed in the Mount Book.
- The hospital will now display mercenaries’ names correctly when healing and reviving.
- The hospital will now display mercenaries’ levels correctly.
- Mercenary Grade system has been modified. The starting grade of a mercenary will now be 1, and each upgrade will increase the grade by 1.
- Automatic Graphic option has been added. - Depending on the situation, the graphical settings will be automatically changed to increase performance.
- You can Enable/Disable this setting from System Menu -> Settings -> Graphics.
Portraits have been updated, except Female Main Character.
The Formation Builder will use them from now. To update older pictures generated with this tool, you'll have to re-create them.
General
- Southern Europe has been modified. o Witch Town [Magic Library of Night Shadow] has added east of Berne.
o [Sanctum of Clear Prophecy] has added west of Berne.
o [Spartan Sanctum of Fighting Spirit] has added north of Athens.- Northeast Asia has been modified. o [Raccoon Village] has been added near Kyoto.
o [Land of Power] has been changed to [Chang-san], the spearman’s hometown, northeast of Beijing.- Innocent Villagers have been added in a small prison near Pusan.
- [Forgotten Warrior’s Battlefield] has been modified.
- Individual, Guild, Nation dungeons’ teleport locations have been modified.
- NPCs and dungeon locations in Southern Europe have been modified. o Vivian and Novice Witch have been moved to [Magic Library of Night Shadow].
o [Forgotten Warrior’s Battlefield] and Ancient Spartan Hero have moved to [Spartan Sanctum of Fighting Spirit].
o Pandora, Calliope, Kleio, and Thalia have been moved to [Spartan Sanctum of Fighting Spirit].
o Dispatcher Edward has moved to the [Parthenon] in Southern Europe.- Battle map in Lijiang Woman’s Village has modified.
- Goonzu World’s teleport limit has been changed to level 90.
- NPC Philos has been moved to just inside the entrance of Coal Mine Base Camp.
Related maps have been updated.
That should be the last Patch Update on Atlantica Online Players, the next website should be online next month.
Note: Stuff related to Hwarang (skills & quest) will be updated as soon as possible.
AOP: The New Beginning
Posted 07/18/2009 - 18:30 by Admin Muwing
The title sounds like an Atlantica's major patch, and defines quite well the future of AOP.
Indeed, I'm going to develop another website about Atlantica Online.
Since its beginning, AOP is an amateur fansite.
It was built -and grew up- with free time (about 1.000 hours), good will, and contributions from various contributors (mostly monster info, quests, guides and forum topics).
Despite of that, many people said that AOP looked like a "pro" site, thanks to the quality, the quantity and the usability of its information (validated and updated).
The daily traffic regularly increased (presently more than 4.500 visits and 26.000 pages viewed), what demonstrate that players trust and enjoy this fansite.
But it has some flaws too:
- Unable to manage handle several versions of Atlantica Online. AOP couldn't handle the upcoming German version (except with heavy additionnal code).
- It isn't adapted to the frequent changes with translations (mainly item names)
- Accessibility to sorted data (item by type, monster by level, etc), and the search feature, are functionnal but "classic". It's possible to be more efficient.
- Forum activity was pretty low before this summer (but friendly & moderated). Some users are baffled when forums don't look like usual bulletin boards.
- Some features are not used -even if players asked for them- as the Guilds (some players register their guild and that's about all).
- Technical difficulties to code or update some features. Basically AOP is a Drupal CMS, with tons of code added.
The next site will be more ambitious, with these main objectives (I won't detail much at the moment):
- More info, easier and faster to browse
- More media (i.e. pictures & videos)
- More user activity, with a better profile integration (characters, formations...) and a classic phpBB forum
- Easier to correct, and to report errors or additions from users
- Separate sections for other Atlantica version (i.e. the German version will have its own database/forum in german language ; at least if someone is ready to help me)
Let's come with the obious questions:
When?
When it's done.
I'm unemployed so I have time - but other activities too.
I think that I'll need about 3 weeks to think/design the project, 4-5 weeks to code and merge the AOP data to the new site, 1-2 weeks to correct bugs + final improvements.
Other features and tools will come later, the site itself will be available to the public when the "Game Information" section is finished.
Will AOP die?
First of all, AOP will continue to be updated until the data are merged to the new site. So if there is a new patch soon, AOP will be updated as before.
In the future, I think that AOP will stay online, but its database shouldn't be updated anymore.
Maybe it will evolve to another kind of fansite, it will also depends on users.
So the true answer is: I don't know.
Will the data be lost?
All "game" data will be used into this new site. That means all the work (from contributors too) with monster loots, the quests, etc, will be used. The guides too, except if their author disagrees (it's their right).
But the account-related data won't be transfered: that includes your titles, characters and formations, private messages and forums posts. However, they will stay on AOP.
Will you need help?
Oh yes!
The most important are solid collaborators, one for each Atlantica version (International version, upcoming German one), so as to help me with the localization. I'll give more details soon.
By the way I suck with graphics, so if someone could create a phpBB style or some banners, it would help a lot!
Don't hesitate to give your feelings about his new project, maybe some suggestions too.
I'll read all your comments, and they may help me -us- to realize the best site about Atlantica Online!
Atlantica Online: Patch Update Of June 17
Posted 06/18/2009 - 10:29 by Admin Muwing
On June, 17, Ndoors updated Atlantica Online with another heavy patch (381Mb). Patch notes, and several news related to the new content, are available in the news section of the official site.
If this update brings its usual part of new content (dungeon, quests and related NPCs), it's mainly a "fixing" patch, with deep modifications regarding the Free League gameplay, changes on monsters, items and crafts.
The new FL specifications imply that we're going to drop the "FL Stats" in the Character Simulator, as each main character, each mercenary, has now its own stats different from PvE. And we can be sure that next patches will adjust them.
The main work on AOP will will concern the update of monsters, items (many are no longer used) and crafts. Do you remember? It was the same 2 months ago.
Jackpot System
- -Jackpot System has been added.
- -Jackpot license, which can be purchased at fixed price from market, will activate the Jackpot System.
- -Under affecting by this license, all your loot items will be accumulated into an item obtain window. In this window, you can press two buttons: Collect all or Jackpot challenge.
- -Collect all -> you just obtain your items into your inventory
- -Jackpot Challenge -> you can select an item. After you have selected an item, if you click on the “Jackpot Challenge” button, you can acquire the item that you have selected as a bonus.
- -Depending on values of giving up items, you can obtain extra amount of the selected item.
- -If you don’t have enough inventory space, the items will be mailed to you.
- -Maximum number of obtaining items is 99,999 even though your value of giving up item is higher.
- -Maximum number of items is 12 and maximum amount is 10,000. If you go over the maximum amount, item will go into your inventory.
- -Quest items and few other items will go into inventory not in Jackpot window.
Jackpot Licenses have been added (Jackpot License[Beg] ; Jackpot License[Int] ; Jackpot License[Adv] ; Jackpot License[Pre]).
If someone has the idea to collect data in order to find out "jackpot success rate" for each item, I don't intend to propose such a tool on AOP. These values (as independant mercenary items) usually change too fast to propose right data.
New Dungeon: Mysterious Inn
- - Dungeon [Mysterious Inn] has been added in Central Asia. (Level 120 or high)
- - You can start this dungeon with NPC [Yayul].
The mentionned Mysterious Inn is named Mysterious Saloon in game.
Three NPCs: Yayul, Modan and Sogang are involved with the Mysterious Saloon Quest. Details will come as soon as contributors complete them.
Arena System
- - Remote Betting function has been added to Arena System.
- - You don’t need to go to Maximus for betting.
- - Every function is same but when you are using Remote Betting function, extra fee will be added.
- - Therefore, fee from Arena has been changed.
No link with that, but a new Tool regarding Arena is coming soon.
Chatting Emoticon System
- - Chatting Emoticon Function has been added.
- - My info> Expression, you can check the emoticon. If you move your mouse to the icon, you can see the shortcut key.
- - You can use the emoticon when you are chatting using the shortcut key or through emoticon window.
Nothing which concerns AOP here.
Character
- - Critical Rate will be displayed in the character info.
- - First, critical rate depends on your dexterity. Second, the difference of your dexterity and opponent’s dexterity causes further alterations.
- - Basic stats (Strength, Dexterity, Intelligence) have influence on the damage depending on class.
- - Strength will increase your defense.
As these changes concerns PvE too, I'll see if I am able to find out the formula, so as to keep the Character Simulator up to date.
Defense bonus with strength is easy to find out: +2 defense per strength point.
Critical base depends on the character/mercenary class (i.e. a Spearmain and a Spearman don't have the same critical rate with the same dexterity).
Free League
- - Spells from equipment have been adjusted.
- - Withdraw bug in the Free league has been fixed.
- - Each mercenary has different physical defense properties; therefore, they will show different defense values.
- - Magic defense formula has been changed, so all mercenaries Mdef have been reduced.
- - Magic defense formula has been changed, so damage of magic and heal has been changed.
- - Increased damage gains from Strength, Intelligence, and Dexterity.
- - Mercenary balance has been changed.
[...]
As said in introduction, this new system won't be included in the Character Simulator. But I guess Free League addicts will find some behaviors, maybe formula - until the patch which changes them again.
Items
- - Barter Shop: Blue Sapphire, Powder of Darkness, Powder of Light, and Tears of Teteoinan have been added.
- - NPC Pointry – Items obtained from battle points have been adjusted.
- - With Item Info of a monster, the extra loot item rate has been reduced from 100% to 90%.
- - Item Tool Tip from experience books have been modified so that it is clearer than before.
- - Tool Tip of Merchant Mercurius’s items have been modified so that they are clearer than before.
- - Some equipment boxes have been combined.
- - Frozen Destroyer’s Equipment Box, Frozen Savior’s Equipment Box, Frozen Defender’s Equipment Box combine to Freezing Equipment Box.
- - You can get all Frozen Equipment from the Freezing Equipment Box.
- - Divine Weapon box and Divine Armor Box combine to Divine Equipment Box. You can get all Divine equipment from the Divine Equipment Box.
- - You cannot get any these boxes (Frozen Destroyer’s Equipment Box, Frozen Savior’s Equipment Box, Frozen Defender’s Equipment Box, Divine Weapon box, Divine Armor Box) from monsters/Gambler De Mere/Pointry. But, you can still gamble those boxes with De Mere. You can still use your current boxes.
- - NPC De Mere’s fee has been changed.
- - You can get Divine Equipment Box and Freezing Equipment Box from De Mere.
- - You can get Divine Equipment Box from [Nimrod Treasure Box] and [Immortal King’s Treasure Box].
- - You can get a [Sealed Phoenix’s Equipment Box] from Alcatraz’s reward [Prison Officer’s Safe].
- - Individual Dungeon: Sealed Tower of Darkness’s instant dungeon key drop rate has been slightly reduced but Nosferatu’s Equipment Box drop rate has been increased.
- - Shogun’s Equipment Box drop rate has been increased in Nation Dungeon: Tower of Babel/Ghost Ship of the Caribbean and Guild Dungeons: Marksburg Castle and Mausoleum of Qun Shi Huangdi.
- - Powder of Darkness drop rate has been increased in the Guild Dungeon: Valley of Oblivion.
- - Some items’ icons have been changed: Tears of Teteoinan, Beastman’s Fang, Phoenix’s Feather, Water Dragon Scale, Insect Shell, Dust of Death, Evil Soul Extract.
- - Material items, which are no longer used, have been changed with similar items:
- Zinc -> Clay
- Brass -> Mercury
- Coke - > Nickel
- Jade -> Pearl
- Pumpkin -> Crystal
- Emerald -> Topaz
- Carmine -> Tannin
- Raw Rubber -> Pine
- Rough fur -> Rough leather
- Common fur -> Common leather
- Quality fur -> Quality Leather
- Perfect fur -> Perfect Leather
- Rough Muslin -> Rough Silk
- Common Muslin -> Common Silk
- Quality Muslin -> Quality Silk
- Perfect Muslin -> Perfect Silk
- Leather Protectant -> Glue
- Tandoori Tikka -> Chicken
- Onion -> Garlic
- Rice -> Potato
- Olive oil -> Sesame Oil
- Sweet Potato, Leek -> Barley
- Spinach, Radish -> Cucumber
- Therefore, some quest materials and crafting materials have been changed.
- Tears of Teteoinan, Beastman’s Fang, Phoenix’s Feather, Water Dragon Scale, Insect Shell, Dust of Death, Evil Soul Extract icons changed.
- Freezing Equipment Box & Divine Equipment Box update: done. But loots from monsters must be checked.
- Obsolete items replaced with new ones, affecting related crafts. But loots from monsters must be checked too.
Craft
- Ring Craft has been changed to Accessories Craft.
- Accessories Craft can craft necklace and ring.
- New Necklaces have been added
- Shimmering Opal Necklace(Accessories craft level 54), Sharp Opal Necklace(Accessories craft level 58), Tough Opal Necklace (Accessories craft level 62) (level 105 or higher can wear them)
- Necklace Mold, one of the necklace materials, can be purchase in the market with fixed price.
- Necklace can only be enchanted and normal enhanced.
- New rings have been added: Ring of Volition(Accessories craft level 70), Ring of Celerity(Accessories craft level 75), Ring of Nobility(Accessories craft level 65), Ring of Sacrifice(Accessories craft level 80) (level 120 or higher can wear). Craft Material: blue sapphire, Multi-Hued Jewel, Ruby and etc.
- Element material usage has been increased on crafting boxes (Conqueror, Freezing, Divine, Depraved, and Phoenix)
- Poisonous Arrows, Bullets, and Cannonballs have been added.
- [Hydra’s Poisonous Gland], which can be obtained in [Lerna’s Labyrinth], is the material for poisonous arrows, bullets, and cannonballs.
- Poisonous Arrow, Bullet, and Cannonball can be equipped level 105 or higher. They give a chance to poison the enemy.
- Ring Craft has been changed to Accessory (not Accessories) Craft.
- Necklace item type added, with the new available necklaces: Shimmering Opal Necklace, Sharp Opal Necklace, Tough Opal Necklace.
- New craft material related to necklaces have been added: Necklace Mold,
- New level 120 rings added: Ring of Volition, Ring of Celerity, Ring of Nobility, Ring of Sacrifice.
- Poisonous Arrow, Poisonous Bullet, and Poisonous Cannonball have been added
- Craft materials for high level gear (conqueror and higher) have been updated (mainly elements, but not only).
New Quest
- - Sub Quest [Philos] has been added in Dallas Lawless District. (Level 100 or higher)
- - [Philos], who is examining fake Oriharukon, is located in the Coal Mine Base Camp.
- - Sub quest [Natalie] has been added to Dallas Lawless District. (Level 100 or higher)
- - [Natalie], who is contemplating between her dream and love, is located at the Bloody Dust Bar.
NPCs Philos and Natalie added, their quest entries too (to be completed as soon as contributors do the quests). As well as the related Licences to reset their quest.
Quest
- - You can see the option to separate Title quests in the quest window.
- - Every quest except daily quests and title quests will show up in the quest window.
- - If you want to be level 40, You have to complete NPC [Jayavarman]’s quest “Angkor Wat In Peril.”
- - Quest rewards: Frozen Destroyer’s Equipment Box, Frozen Savior’s Equipment Box, and Frozen Defender’s Equipment Box have been changed to Freezing Equipment Box.
- - Quest rewards: Divine Weapon box and Divine Armor Box have changed to Divine Equipment Box.
- - Adlivun sub quest -> Materials has been reduced:
- - Bone Necklace: Small Animal Bone 500 -> 100, Perfect Leather 500 -> 100
- - Warrior Mask: Captured Eagle 100 -> 10
- - Ice Cube: Frozen Soul 100 -> 50
- - Adlivun Monsters who drop quest items have been added:
- - Ice Pieces quest: Ice Breaker
- - Broken Nail quest: Mutated Native
- - Crimson Stone Piece quest: Infantry Servant
- - Dallas Lawless District [James the Pretender]’s Low Quality Gun quest fulfillment becomes meeting NPC [Natalie].
- - Wasteland Desperado will drop [James the Pretender]’s quest item [Old Pipe].
- - A new quest has been added to [Mystery Acong] in Rome.
Quest rewards (boxes) updated.
Other quest updates will be fixed soon.
Community
- - The guild Maintenance fee has been increased.
- - When you open the mail window, and click one of your friends, guild members, or nation members, the recipient will automatically be typed.
- - New function for the whisper window – if you click “Mail”, recipient will be typed automatically.
- - Mailbox>Inbox, if you double-click on mail, you can send mail.
- - Whisper max, min, and end buttons have been relocated.
- - If your guild completes a guild dungeon, the announcement will show up in your Nation Chat window.
- - New party function has been added. (Select party leader, Change loot collection, Follow the party).
- - When a Nation war starts, general NPC 3 will be randomly located.
Nothing which concerns AOP here.
Monster
- [Yggdrasil] Monsters’ magic has been changed.
- [Southwest Asia] Crazy Desert Eagle’s spawning position has been changed.
- [Lijang Women’s Village] Dungeon monster’s position and amount have been changed.
- [Goonzu World] Bamboo Hat and Evil King J’s magic effect have been added.
- Monsters will now appear near Yellow Crane Tower.
- Monsters will now appear in front of Mausoleum of Qun Shi Huangdi gate.
- Monsters will now appear on the way to Mysterious Inn.
- Monsters will now appear in front of Jiuzhaigou Ghost Town gate.
- One of Servant leader’s party monster’s attack type has been changed.
- Succubus of Chaos and Succubus of Chaos Queen’s attack effect has been changed.
- Aztec’s monster’s attack power and defense have been decreased.
- Bulguksa and Jiuzhaigou Ghost Town monsters’ magic damage has been decreased.
- Bulguksa dungeon’s melee monsters’ defense has been reduced.
- Owl bear and Silent owl Bear’s magic has been changed.
- Jiuzhaigou Ghost Town Monsters’ possibility of enemy reinforcement has been decreased.
- All monsters from Jiuzhaigou Ghost Town’s attack power and defense have been reduced.
- Enraged Rock Beast’s magic accuracy has been increased.
- Aztec, Lijang Women’s Village, Bulguksa, and Jiuzhaigou Ghost Town monsters’ level has been reduced.
- Nether King monster’s magic attack power has been reduced.
- Flame Ruler Loki’s position has been modified.
- When you search the monsters’ loot, corpse click range has been changed.
- Ignorant/Enraged Savage, Ferocious/Violent Gunsmith, Cruel/Violent Monk, Diabolic Guardmaster, Dazzling/Enchanting Monk, Diabolic High Priest/Guardian/Instructor, King’s Warden, Diabolic King, Diabolic King’s Departed Soul, Iron Doll Warrior/Fighter/Magician/Reaper, Possessed Marionette, Owl Bear, Silent Owl Bear, Oriharukon Watcher/Observer, Merciless Rakshasa, Crazy Rakshasa
- Some monsters’ difficulty has been changed.
- [Forest of Spirits] Hell Scout group’s regular monsters’ attack power and defense have been decreased.
- [Forest of Spirits] Hellish Fairy’s magic attack power has been reduced.
- [Ruins of the Yellow River] Margo’s Evil Archer’s attack power has been reduced.
- [Angkor Wat] Naga Royal Guard’s magic has been added. (Paralyzing Poison)
- [Nest of Insects] Boss monster Evil Spider King’s HP has been reduced.
- [Mohenjodaro] Dark Wing’s attack power has been increased.
- [Taj Mahal] Regular monsters’ attack power has been reduced. Boss monster Mumtaz Mahal’s attack power has been increased.
- [Cretan Labyrinth] Boss monster Dark Betrayer’s attack power has been increased.
- [Necropolis] Boss Monster Destroyer Sekhmet’s magic damage has been increased.
- [Shogun Castle of Death] Monster Samidare’s magic has been added. (Shocking Blow)
- [Shogun Castle of Death] Southern Gorilla’s attack power and HP have been increased.
- [Shogun Castle of Death] Boss Monster Oda Nobunaga’s magic damage has been increased.
- [Yggdrasil] Fenrir’s attack power has been increased
- [Yggdrasil]Boss Monster Urd and Skuld’s magic damage has been increased.
- [Constantinople Battlefield] Boss Monster Constantinus XI’s defense has been reduced.
- [Frozen Adlivun] Servant Leader’s attack power has been reduced.
- [Frozen Adlivun] Boss Monster Sedna’s defense has been reduced.
- [Dallas Lawless District] Elegant Catherine’s magic damage has been increased.
- [Dallas Lawless District] Boss monster Machine Gun Brooks’ defense has been reduced.
- [Silent Detroit] Power Saw Murderer’s magic defense has been increased.
- [Silent Detroit] Boss monster Reckless Control System’s defense and magic defense have been reduced.
- [Ancient Aztec City] Fake Quetzalcoatl’s attack power has been increased.
- [Ancient Aztec City] Boss Monster Tlaltecuhtli King’s defense has been reduced.
- [Lijiang Women’s Village] Giant Beast of Madness’ attack power has been increased.
- [Bulguksa] Boss Monster Toad King’s magic damage has been increased.
- [Valley of Oblivion] Infinite Cube’s magic damage and attack power has been increased and defense has been decreased.
- [Valley of Oblivion] Boss monster Heart of Eternity’s magic damage has been increased.
- [Outdoor] Pasture Watcher’s attack power has been increased.
- [Forgotten Warrior’s Battlefield] Boss monster Ancient Bronze Giant’s attack power has been increased.
Contributors are updating the Monster Database with the Monster Editor.
Area
- - Cherry Blossom event has ended so related items have been deleted.
- - From the launcher, the option to check computer specifications has been added.
- - Character Stats’ effect explanation has been added in Help.
- - Phoenix’s equipment animation bug has been fixed.
- - Character Details bug has been fixed.
Nothing which concerns AOP here.
Additions:
- -Scarlet set (Scarlet Costume & Scarlet Horns) added. It was released recently but didn't implement it yet.
- -New mounts: Unicorn & Prismatic Pegasus. Not available in Item Mall yet, but soon for sure.









4 days 8 hours ago
1 week 3 days ago
7 weeks 2 days ago
8 weeks 17 hours ago
8 weeks 5 days ago
14 weeks 3 days ago
17 weeks 4 days ago
18 weeks 1 day ago
21 weeks 7 hours ago
23 weeks 31 min ago