Help

[ac]AOP[/ac] is a rich fansite which offers much game information, online tools and contributing opportunities around the Atlantica Online [ac]MMORPG[/ac].

Using its features is not hard but may appear disconcerting for new users.

That's why this manual has written, in order to help you to grasp [ac]AOP[/ac] and the way to use it. This handbook puts together the following different parts:

AO Dictionary

You will find here the most usual terms, abbreviations and acronyms used in the Atlantica Online [ac]MMORPG[/ac].

A

AFK
Away from keyboard
Alt
Alternate character. A character you play other than your main character.
AoE
Area of Effect. Describes spells or skills that hit the whole enemy formation (examples: [ao:skill]Meteor Strike[/ao], [ao:skill]Breakdown[/ao]).
AP
Action Power. The mercenary's acting ability. Each turn recovers 25-150 action power. Every action in a battle takes a certain amount of action power. A mercenary must have 100 or more action power for him or her to act.
ASAP
As Soon As Possible
Attack Power
The higher this value is, the higher physical damage will be.

B

B
Buying
BB
Bye-bye
BBL
Be back later
BBS
Be back soon
BP
Blessing Potion
BRB
Be right back
BRT
Be right there
Buff
Positive magical effect that increase the stats or abilities or a character (example: [ao:skill]Concentrate[/ao] is a good buff for melee characters)

C

D

DC
Disconnected
Debuff
A negative status effect (example: [ao:skill]Silence[/ao])
Def
Defense. Resistance ability against physical attacks.
Dex
Dexterity. Increases Long Range characters' Attack Power.
DMF
Double Monk Formation
DoT
Damage over Time. Describes spells or skills which do damage during several turns (example: [ao:skill]Deep Insight[/ao]).

E

Eva
Evasion. Dodge abilities, the higher it is, the more a character will avoid physical attack (magic skills always hit).
Exp
Experience points
ETA
Estimated time of arrival

F

FTW
For the win
FTL
For the loss (less common than FTW)

G

GG
Good game
GL
Good luck or guild leader, depending on the context
GP
Guild points
Gz
Congratulations (Congratz)

H

Hf
Have fun
HoT
Heal over Time. Describes spells or skills which heal during several turns (example: [ao:skill]Holy Guard[/ao]).
HP
Health Points. The life of your character or mercenary. When it falls to 0, the character dies (but can be resurrected outside of battle).

I

IDK
I Don't Know
IG
In Game
IGN
In Game Name
IIRC
If I Remember Correctly
IMHO
In My Humble Opinion
IMO
In My Opinion
Int
Intelligence. Increases Magic characters' Attack Power ; Mana Points and Magic Defense for all.

J

K

KJ
King's Judgment. This is when a level 100 guild leader of a guild that owns a town uses 125% will to attack someone outside the safe areas and initiate a PVP battle. They are limited to doing this only 10 times per day. The loser of this battle has the chance to lose an item equipped to their main or their mercs. Running away, logging off, or being dced all count as losses and may result in item loss.
kk
Okay, cool

L

LDP
Long Distance Party. Many players look for long distance parties so as to get experience bonus.
LOL
Laugh out loud

M

M.Def
Magical Defense. Resistance ability against magic skills.
Main
Your main character
Merc
Mercenary
Mob
A monster
MP
Mana Points. Mana is consumed by magic skills.
Mt
Mis-tell or mistype

N

Np
No problem

O

OMG
On My God
OMW
On My Way

P

PvE
Player versus Environment, most known as Player versus Enemy within Atlantica Online's US community. Read a complete description on Wikipedia.
PvP
Player versus Player. On Atlantica Online, PvP is not free and occurs only during Free League, Nation Wars and friendly fights. Read a complete description of this term on Wikipedia.

Q

R

Rez
Resurrect - bringing your mercs back to life either through a Life Potion outside of battle, the hospital in a town, or a scroll of resurrection inside of battle.
ROFL
Rolling on floor laughing.

S

S
Selling
SMF
Single Monk Formation
Snipe
Focus damage on a single target. Usually used with ranged mercenaries (bows).
Spike
Focus damage on a single target. Usually used with melee mercenaries (swords) on the opponent's front row.
Str
Strength. Increases Melee characters' Attack Power.

T

T
Teaching
TC
Training Center
TY
Thank you

U

V

Vit
Vitality. Increases Health Points.

W

WB
Welcome Back
WC
Wrong chat/channel
WTB
Want to buy
WTS
Want to sell
WTT
Want to trade

X

Y

YW
You're Welcome

Z

Sitemap

Important : this page will evolve a lot before the final release of AOP. Right now, its main goal is to briefly present the site features to new visitors.

AOP is an amateur site entirely devoted to the strategic MMORPG Atlantica Online (Ndoors Corporation). It offers general content for both beginners and expert players, with a goal of efficiency, quality and accessibility.

About : general info about AOP and Atlantica Online.

Game Information : a complete compilation of game data. Except the "Guides" section, you'll find almost no texts/explanations. The goal is to bring clear and raw information that is quickly usable. Regular players should love that.

Game Tools : online tools designed for players; some features are only usable by registered users.

My Account : the most important section for registered users

Contributions : provide links to contribute to AOP. Users with special access as part of the staff have more options, such as a monster editor for entering data about monsters.

Community : this part will be updated much more in future developments.

How to post on AOP

Posting on the AOP fansite is basically as easy as posting on forums. You just need to register on our fansite or be logged in (see the block at the top-right of your screen).

Post a comment

You can post your own comment on specific news and guides.
To do that, just click on add new comment at the bottom of the article. You'll see a box to fill.
Subject is optional, if empty it will take by default the first words of your comment text.
Comment is the text of your comment. You can use classic BBCode and AO tags to format them.

Post on forums

Create a new topic

Enter the forum you want to post on (by clicking on its title), then click on the Post new Forum topic link at the top of the page. You can use classic BBCode and AO tags to format your message.

Answer an existing topic

Enter the topic you want to answer (by clicking on its title), then use the Post new comment box at the bottom. It works the same way as all comments within the site.

Write a guide

Any registered user can submit a guide. It has several advantages compared to forum posting (here or elsewhere):

To submit a guide, use the Write a guide link, you'll see an editing window.

What happens next ?
It's easy, the AOP team will read your guide, and may ask you a few questions/details about it (if necessary).
When everything is correct, we'll correct (language) mistakes, improve formatting, and add some illustrations ; at the end it will be published, and later translated.
By default, the guide will be credited to his/her author (your nickname on AOP), but you can ask to be anonymous.

AO tags

Based on a the same syntax as BBCode tags, AO tags allow you to create easy links leading to the whole site (or almost). This single sentence will show you how it can work within a text:

My [ao:character]Main Gun[/ao], helped by 2 [ao:mercenary]Swordman[/ao] mercenaries battled [ao:monster]Headless Soldier[/ao] in [ao:field]Yosun Temple[/ao], and got 10 [ao:item]Ashen Crystal[/ao]

and the result:

My [ao:character]Main Gun[/ao], helped by 2 [ao:mercenary]Swordman[/ao] mercenaries battled [ao:monster]Headless Soldier[/ao] in [ao:field]Yosun Temple[/ao], and got 10 [ao:item]Ashen Crystal[/ao]

Available AO tags are: character, field (ex: Yosun Temple), fields (ex: Ruins of the Yellow River), item, mercenary, monster, npc, skill and world (ex: Central Asia).
The text between the tags is not case sensitive, so both [ao:mercenary]Monk[/ao] and [ao:mercenary]monk[/ao] will work.

You can also link to any article (news, guide) putting its numerical ID : [ao:24]the text you want[/ao] will do : [ao:24]the text you want[/ao]. It automatically creates the right URL depending on the user's language.

Staff Handbook

This page describes some tools used by Staff members. If you're curious, you can ready it to see how we work ;)

Note: since 02/14/09, links to editors are available from the "Staff Panel".

Chat

The chat is basic but functional. It's "real time" and refreshes automatically every 30 seconds.
The only detail you have to know is that you can keep it in one of your browser's tabs (while you're working on AOP for example). If someone posts, you will see a star appearing before the Title, so * Tribune instead of Tribune. So you don't need to check the window. Click here to see an example.

Box Editor

This basic tool makes it possible to edit all available boxes, at least their content and their description.
After selecting a box, new content can be added from the list at the right. First specify both minimum and maximum quantities (put 0 if unkown, put the same number if the value is unique), then double-click the item name.
To update a box (for example: a new max quantity), add it again with the new values, it will overwrite the old data.

Craft Editor

Look at the Monster Editor below, it works the same way.

Monster Editor (v2)

This new version should save 20% of the time :

One important thing : CLICK ON THE SUBMIT BUTTON TO VALIDATE, don't use [Enter] on your keyboard, or else the items will be ignored.
In the Location part, if you use the "Same as above" choice, it will take the same Region/Field value as the one above it (or if that one is "Same as above", it will take the one above that and so on).

If some magic skills, special features or items are not in the list, contact me (on the forum or elsewhere), I'll add them.
Please don't add incomplete monsters, add all Basic+Item+Location info. In the same way, don't add any event monster, as they are temporary and disappear once the event finished (that's also why item event are not available).

Quest Editor

This basic tool makes it possible to add quests from quest logs.
Explanations within the editor are quite clear, but the best way to start is to look at the first quests to see how it works.

Todo List

The Todo List is a simple but efficient tool to know what we have to do, and who is managing such task. It is highly recommended that Staff members look at it before doing something on AOP.

Anyone of you can add a task. For instance :

If you want to contribute to a task, click on its number (first column) to edit it, then check "I contribute to this task".
You can also leave a task : same process as above, but uncheck "I contribute to this task".
You can have several contributors on the same task (i.e. : Monster Database)

Translating/Editing Articles (news, guides...)

First, you can read this general help page about posting on AOP (in particular the Write a guide part).

To Edit or Translate an article, just enter it (by clicking its title on the front page or using the Articles overview, and you'll see two extra buttons at the top (just below the title) : Edit and Translate.

Now let's see the additional options that Contributors have:

Additional notes about translations:

Tools: Craft Calculator documentation

[ac]AOP[/ac]'s Craft Calculator is a powerful tool which can help Atlantica Online's players in their crafting activities.
It proposes a lot of inline help, that you can see moving your mouse on the different fields. This documentation will show you in 5 steps how it works.

Before that, just memorize an important thing: within the Craft Calculator (like the whole AOP fansite), left side contains general and user-independant content ; right-side contains personalized info and user-dependant content.

1. How to choose a craft

The first time you open the Craft Calculator, it will show the Action: Auto-Craft [Beg] item. You have several ways to select another one, and navigating through crafts.

The left listing shows all available crafts by name. The number at the end of the game gives the skill level needed. You can go up/down using your mouse or your keyboard (arrow keys). Another useful shortcut is to type the first letter of the item you want (you must click in the listing before so as to select it). To load a new item from here, just Double-click or press your SpaceBar on it.

Just underneath, you have the History List and control. Try loading several items, each new one will be added in your history. You can navigate through your history using the dropdown or arrow icons. It works exactly as your web browser.
The small icon-info info icon will display a popup giving you info on the current item, including loot and enchanting tables (if available). To close the popup, click on the X at the bottom, or use your X key (doesn't work will all browser). Basically, it's a shortcut towards the Items section of the site, selecting the right item for you.

The right listing shows all available crafts sorted by skill/category, then the level required in this skill (the numbers you can see before the item names). You can go up/down using your mouse (no keyboard here), and load an item by clicking on it.
Names in red are items you cannot craft ; names in blue are items you can craft. This matches you own skill levels, that you enter in your settings (we'll see this aspect soon).

Just underneath, you have 2 filters available:
- the Hide unable checkbox will hide/show the items you cannot craft, so the names in red.
- the Show skill dropdown allow you to select a specific craft category (ie only swords or food).

These filters are cumulative, that means if you check Hide unable and select Spear in the dropdown, the list will only show the Spears you can craft.

2. How to put your settings

This part is only available to registered users, and is essential to use the best abilities of the Craft Calculator.
Just click on the Settings link at the top-right of the page. A pop-up will appear. To close it, click on the X at the bottom, or use your X key (doesn't work will all browser).
Now let's see what it proposes:

Set your skill levels

The table at the left allows you to set up your skill levels, plus the Auto-craft expression. Just copy your ingame data, skills appear in the same order as the game window.
They will be used by the craft calculator to determine which items you can craft (see above with name colors), but also the crafting cost calculation.

Indeed, in our Auto-Craft [Beg] example, this craft requires a [ao:item]Multi-Hued Crystal Shard[/ao]. This material can be crafted if you know Crystal level 1.
So if you don't put Crystal 1 in your skill levels, the Craft Calculator will consider you'll have to get it by yourself. As it isn't sold on the Market (with a fixed price), its cost will be 0 by default (and the cost will appear in red).
But if you specify in your settings that you know Crystal at level 1 or more, the Craft Calculator will consider you'll craft the [ao:item]Multi-Hued Crystal Shard[/ao] by yourself, whose cost (which now appears in green) is 119,600 gold using fixed prices.

Set your material costs

If we continue with this last example, especially the Multi-Hued Crystal Shard, you will see the calculator use the market price by default (red-colored prices).
Now let's imagine you get a lot of [ao:item]Ashen Crystal[/ao], and don't need to buy them. In your settings window, type 0 in the Price textfield, then find the Ashen Crystal in the right list (ordered by name), and double-click on it. You will see it added in the left list (your material prices), with its cost (0).

Think about reading the instructions in the settings page. For example, you can remove an item from your list by double-clicking on it (it can occur when your own stock is over). You can also change an existing price by adding the same item with a new price: the most recent will erase the old one.

Now save your changes by clicking on the submit button (DO NOT USE THE ENTER KEY OF YOUR KEYBOARD).
It will display you new settings, and the following message:

Your settings have been saved. If you were in the Craft Calculator, you should refresh its page.

So let's do it, using the F5 key or the Refresh button of your browser.

See the changes in the Craft Calculator

At the top-right area of the Craft Calculator page, you will see:

Your skill levels. Example:

Your crafting skills: *Auto-Craft* (2), Action (30), Cannon (34), Crystal (1), Fishing (10), Spear (51).

Your prices, within a table. Note: each price is, obviously, per unit. So in our example:

Ashen Crystal - 0

We can also see quickly that the Craft Cost for one Multi-Hued Crystal Shard decreased from 119,600 gold to 118,000 gold (we'll see later how the costs are calculated), as we don't have to buy the Ashen Crystal anymore.

3. Understand the vocabulary around Crafting

The Craft Calculator gives a lot of data, what can be disturbing for beginners. That's why we'll give a few explanations about the terms used.

Craft Information

Your Information

Let's come back to our example to be clear.
A batch of Auto-craft [Beg] needs 5 [ao:item]Multi-Hued Crystal Shard[/ao].

4. The Material tree

The Material tree represents what was explained before: a craft needs materials, some materials are themselves some craftable items, and the calculator shows the whole tree.
You can show/hide this tree by clicking on Toggle material details display link (top-right the your page).

As often, Left-side shows user-independant data, the full tree for an ideal crafter with all craft skills at level 100, who buys non-craftable items at the Market (fixed price) when available. On each line you have the material, which will popup an information (including loot table) window if you click on it ; the quantity needed for this craft (depending on the Item quantity you put ; the Unit cost (cost for one item), and the total (Unit cost * quantity needed). This way, you easyly see what is required.
The numbers just before the material names indicate the depth in the craft hierarchy.
The hammer icon shows cratable items, clicking on it will load it into the Craft Calculator (as if you selected it from the selection lists at the top). Using the history feature, you can quickly load an craftable material, then come back to the parent.

The Right-side does the same with your data, using your settings prices and skill levels. Names appear in red when you cannot craft them.
The small coin icon is a quick way to set up your own price to the related item. It will display a popup where you can specify a price (let it blank to delete personnalized price). After validation, the value will be stored in your settings and the Calculator will reload so as to recalculate the whole craft.

5. Tips, important things to remind

And the most important: have fun on Atlantica Online! This tool is made to help you with crafting activities, hope it will contribute (very modestly) to get a more interesting economy, which is an important aspect of the game as questing, [ac]PvE[/ac], [ac]PvP[/ac], guilds, etc.